Age of Empires Team Play
General Rules of Team Play I. ... The quickest easiest way to win is to isolate the other team from each other and pick on one of them, while merely occupying the other. -Coordinate raids, often only one member of the team is raiding at a time, if you both raid in multiple locations at the same time, the timeliness of the enemy’s response will be reduced. ... Team Control of Map -It should not be the sole responsibility of one person to control the map. While one civilization may have an advantage in taking and/or controlling land, no civilization can spread the map effectively in a team sized map without severely weakening itself. ... This also effectively isolates the other team. ... In team games each team is always given at least one corner a piece, occasionally all for corners will be equal distributed at the start (one for each player, two per team), but if you are placed in a diagonally location in the map there will be two corners unoccupied by either team. ... As not all units are available for each civ, team play can fill in the gaps (ie. ... Failing to find a balance between speed and power will give away an team advantage. ... ” The major weakness of this is at the start, both civs being slow if one of the team is double rushed the other will not be able to respond promptly, should he survive he will be on the defensive.